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Title:Jade Raymond: BAFTA Games Lecture 2015: Reward systems in games
Date:8th May 2015
Summary:Jade Raymond: BAFTA Games Lecture 2015
Academy Lecture
Annual Games Lecture
Description:Jade Raymond on implementing reward systems into games to make the user see the detailed scenes created, talks about Destiny, Assassin's Creed, the logic behind collecting feathers / Jade Raymond delivered the Annual Games Lecture at BAFTA's Piccadilly headquarters in London, U.K. on 8 May, 2015
Collection:BAFTA
Genre:Entertainment
Producer:BAFTA
Keywords:British Academy of Film and Television Arts; BAFTA; Moving Image; Video Games; Gaming; Games industry; Career; Experience; Canadian; Female; Executive; Studio founder; Ubisoft; Electronic Arts' Motive Studios ; Technology; Annual Games Lecture; 2015; Ideas; Game creation; Design; Motivation; Gameplaying; Play; Rewarding; Reward systems